
18+ Otome
Visual Novels
Spicy stories and illustrations that bite back.
Brought to you by muses & a dream.
Meet the team
About Us
Osyra Vale
Scribe of Logos
Author. Poet. Mystic. Game Dev.
Osyra Vale is a self-published author of three spicy paranormal novels, an erotica anthology, and an erotic poetry collection. They have been writing romance since before the first clock told time.And now they write code.
ChelskiCatArt
Illustrator of Phantasmata
Digital artist. Designer. Bug girl.
Chelskicatart is a digital artist and the game's lead illustrator and UI designer. Every sprite, icon, art card, and background has been carefully crafted with her two hands.Chelskicatart has experience illustrating book covers, book interiors, taking digital commissions, and designing logos and resources for local businesses. She is a potter and artist who runs and supports small business and often gives back to her local community.She is also an insect enthusiast.
ever.
Conductor of Musica Universalis
Musician. Wizard. Creator of immaculate vibes.
ever. is a talented composer who normally frees his musical creations upon the world within his lengthy Soundcloud profile.This time, he has offered us his power, creating a custom OST that covers everything from quiet narration to high-octane horror. His diverse skillset has produced a beautiful soundtrack to complement the reading and viewing experience, along with carefully edited sound effects to enhance our visual novels.
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Violet Requiem.

Five myths turned flesh,
one cosmic truth,
and a heroine unafraid to face them all.
Something calls to me . . .
The sound originates deep in the Wode Woods—the same place my parents vanished twenty years ago. They were paranormal investigators chasing the ghosts of a lost settlement in a land said to be cursed by the madness of a religious zealot.
When they never returned, the world didn't mourn them; it mocked them. My parents' work turned into a punchline.
But I'm not laughing.
With a research assignment and permits for the same stretch of wilderness, I plan to finish what they started. I have their bestiary, my equipment, and twenty years of dedication at my disposal.
I'll find the truth—about their disappearance, about my family, and about the low, wordless hum I've heard since childhood.
I expected a forest. Instead, I found an organism.
The Wode Woods has a heart, a spine, an immune system. It's ancient, observant, and hungry.
The urge to devour is mutual.
I will scour every inch of this place until I uncover its secrets, even if I have to cut down to the bone. But there are things here logic cannot explain—forces at work that don't want to be studied.
They want to be witnessed.
I came to the Wode Woods in search of evidence. I might discover its master instead.
And when I do, I hope we'll both find something worth sinking our teeth into.
DEMO:
Coming soon.
Content Warnings
Violet Requiem contains the following themes and events that may be disturbing to some readers.
Content warnings are not listed in any specific order to avoid spoilers.᯽ Explicit sexual content with illustrations. All sexual acts are consensual. Includes somnophilia, tentacles, blood play, breath play, primal and predator-prey dynamics, and bondage.
᯽ Sexual content occurring during a magically induced altered state, entered with explicit prior consent.
᯽ Imprisonment, captivity, forced proximity, and obsessive and possessive behavior toward the protagonist.
᯽ Supernatural compulsion, psychological entrapment, and themes of altered states of consciousness.
᯽ Suicide. The contemplation of it is visually depicted and narrated. One ending depicts a suicide death on screen.
᯽ Blood, death, and violence, along with horror elements.
᯽ Mentions of the occult, ritual sacrifice, cannibalism, religious zealotry, and curses.
᯽ Depictions of supernatural creatures, ghosts, and cryptids.
᯽ Parental loss and grief.
᯽ Mature language.Eva navigates these scenarios as an active, driven force. You, as the player, will make decisions that affect these outcomes.